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| unstable network for MetalGearPeacewalker | |
| Author | Message |
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RatchetXP14
Posts : 45 Join date : 2012-06-09 Location : US, Central
| Subject: unstable network for MetalGearPeacewalker Wed Jun 13, 2012 11:30 am | |
| not that is unstable but, after i am a host in that game, then i cant join other people's games, it just kinda freezes when it says searching for game, idk if im the only one that has that problem...
btw... i wouldlike to know if ONLINE CLIENT/PRO-C1 would make adhoc games compatible also with CO-Op Adhoc too, competetive games doesnt really capture my attention in MGS-PC |
| | | JD3LCalderon
Posts : 5 Join date : 2012-06-21
| Subject: Re: unstable network for MetalGearPeacewalker Thu Jun 21, 2012 3:53 pm | |
| I'm having the same issue, when i try to join in a room the game starts and says untable connection and i cant move... Is it a config problem or what? |
| | | Sylen7Nato Admin
Posts : 282 Join date : 2012-04-28
| Subject: Re: unstable network for MetalGearPeacewalker Thu Jun 21, 2012 8:48 pm | |
| that game has had mixed reviews and confirmations since PRO Online was released...havent spent too much time testing it or reading up on it, so im kinda useless with this situation...as far as co-op goes, i dont see what the difference would be...both players are connecting the same way competitive games would so i would assume there shouldnt be any problems...but then again, me and my psp's havent been on the greatest terms lately, they have been collecting more dust than anything else for a lil bit now, which kinda puts me behind on current events and updates...ill try to do some more testing tonight on it and see what i can dig up...PRO-C HAS been updated to a "fix3" now and 6.39 version has a "fix4", which Wololo and everyone else says are the only and most stable fixes yet, so update if you havent already and see what happens...i thought i heard something about the regional game ID's needing to match, but thats all i can remember, and my memory is pretty shitty so take that thought with a grain of salt...anyways, enough of me babbling, ill get back with ya later. |
| | | RatchetXP14
Posts : 45 Join date : 2012-06-09 Location : US, Central
| Subject: Re: unstable network for MetalGearPeacewalker Mon Jun 25, 2012 2:18 am | |
| thanks for understanding dough.. Sylen7Nato...
i did heared co-op was working for people, but not for me.. maybe i should re-install
bcuz everything was working fine for me, until i downgraded to 6.20... then i upgraded to 6.60 again with PRO-C Fix 3... i also re-installed the online client so then it would work again.. did the recovery menu settings and the hotspot.txt....
and now that i did that im getting a problem that people cant see my games, but i can see theirs... this must by an error in my psp 3000 3g, i should try to fix it
thx dough! |
| | | Carr
Posts : 13 Join date : 2012-06-04
| Subject: Re: unstable network for MetalGearPeacewalker Mon Jun 25, 2012 2:46 am | |
| from my experience, mgs: pw is indeed unstable. i have a psp 2000 running on pro-c (fix 3). on previous versions it didn't work up till fix 3. however there have been a lot of bugs like when i click on host search screen freezes, games created does not show up, etc and i have to literally, reset my device a few times (maybe 5 :S) to get connected to the game, when it gets connected then the fun starts and it works like a charm. despite all the bugs, the gaming experience on pw makes it worthwhile as for co-op, i just need some testers, but from what i've heard, its not working so don't get your hopes too high |
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